A Visual History of the Videogame Age, 1971-1984Book - 2001
From Pong to Pac-Man, Asteroids to Zaxxon - more than 50 million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.
Publisher: Cambridge, MA. : MIT Press, 2001
Branch Call Number: ANF 794.8
Characteristics: 439 p. : ill. (some col.) ; 26 cm